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Once you have your posse together, press on any of your followers to bring up attack mode. You may have to maneuver your character around in order to move your posse out of the way so you can press on another inmate. The next day, head down to the morning roll call and start building a posse by pressing on each inmate. If something DOES go wrong, go into the menu and select load to restart the day over again. You don't want to have to redo a whole day of recruiting. It's best to wait until the next day before escaping in case something messes up or the escape just doesn't go as planned. Once you've got an army of inmates that like you, finish out the day any way you like. Once you've gathered several Penarium barrels, start giving them to the other inmates to increase their opinion of you. In fact, giving one Penarium barrel to an inmate will usually raise his opinion of you to maximum level. The Penarium barrels are universally LOVED by the other inmates. The items you are looking for are Penarium barrels and watches. Once you've reached a strength of about 60 (you can do more if you'd like), start going through the desks to find some items. The pink mats increase your strength and the blue mats increase your speed. The gym apparatuses function the same way as in Centre Perks, but instead of a bench press for strength and treadmill for speed, Stalag Flucht only has two kinds of mats: pink and blue. Once you've looked around and have pinpointed where everything is, start working on your strength level in the gym. There are two inmates to a room, and usually you can safely rummage through the desks without being seen by a guard, as long as the guard doesn't come into the room. The good news with Stalag Flucht is that the inmate rooms are now sequestered off from each other. Study the layout, where the contraband detectors are, which doors are locked, and most importantly, where the other inmates' desks are. Start by having a look around the prison. When you've renamed the guard, select 'Enter Prison'. Rename him to something that you will easily recognize in the game (single-digit numbers or single-character names work great). When the 'Customize Characters' window appears, select the guard on the far right.
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Thankfully, if you follow this guide, you won't have to deal with the contraband detectors OR the electrified fences.at least not in this prison.īefore you start a new game, on the menu where you name your character, select customize. This can make for some difficult issues when trying to carry around important crafting items.
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Unfortunately, they not only detect metal but ALL contraband, including timber and duct tape. Contraband detectors are basically metal detectors placed in doorways of high-traffic areas on the prison. In the case of Stalag Flucht, you must now deal with electrified fences and contraband detectors. With each new prison, the guards and inmates become stronger and new features are introduced. As expected, it is a little more challenging than Centre Perks. Stalag Flucht is the second prison in The Escapists. Exit through the single door there to escape! Doing so will unlock. Follow the road straight down through the outer perimeter until you reach the main gate. Close out the window and head out the double doors on the bottom end of the prison (left of the cafeteria). With the music changes and the lock down starts, knock out a couple more guards until a pop-up notice notifies you that you've caused a prison takeover. With the baton equipped, start knocking out guards until a lock down ensues. Take his baton and equip it as the baton is one of the more powerful weapons in the game. Once you have your desired weapon equipped, attack a guard that is patrolling alone and knock him out. A rake can usually down a guard in one hit, so that's your best bet.
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The object here is to equip a weapon with enough power to take down a guard in one or two hits. If you cannot find a rake, try finding a sock and a bar of soap to make a sock mace. Once you're buffed up, start searching the desks for a rake to use as a weapon. Doing this allows you to not only do more damage to the guards and other inmates, but also take more damage before you're knocked out. While some ways are more subtle, the fastest way is to cause a lock down and walk out the front gate.Īfter spending all the time you'd like in Centre Perks unlocking miscellaneous trophies, start the escape process by heading to the gym and building up your strength to a minimum of 50. As with most prisons in the game, there are many different ways to escape from Centre Perks. Centre Perks is the first prison in the game and is the easiest to escape, by far.
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